Studio
We are a Cape Town based design, animation and technology studio. Shaping concepts, stories and experiences that resonate with audiences globally.
Welcome to
QuiteFranckly
Welcome to our cozy Cape Town studio, where creativity thrives and stories come to life. We’re a humble team with big dreams, offering a range of services from animation (3D/2D) to product visualization, branding & identity, post-production, and even dabbling in the future with AI-driven experiences.
Here, nestled between the mountains and the sea, we craft experiences that resonate globally, one pixel at a time. Join us on our journey of creativity and connection. Welcome to our corner of the world.
Our product visualization service provides a compelling and immersive way to showcase your product.
- Strategy & R&D
- Creative & Technical Direction
- Storyboarding + Animatic
- Design
- Modeling: + texturing + rigging
- Scene setup + Lighting
- Animation
- Sound Design
- Compositing + post
- Rendering
Learn about how we use branding and identity to empower your company.
- Logo Animation
- Brand Intro Videos
- Typography Animation
- Animated Explainer Videos
- Motion Graphics Style Guides
- Social Media Motion Graphics
- Branded Content for Events
- UI/UX Motion Design
- Broadcast Design Packages
- Animated Brand Assets
Learn about how we use 2D and 3D to empower your company
- Strategy & R&D
- Creative & Technical Direction
- Storyboarding + Animatic
- Design
- Modeling: + texturing + rigging
- Scene setup + Lighting
- Animation
- Sound Design
- Compositing + post
- Rendering
Learn about how we use post-production to empower your company
- Briefing & R&D
- Storyboarding and Animatics:
- Pre-Visualization (Previs)
- Design & Art Direction
- Principle Ref Photography
- Layout, Scene Design and 3D Modelling
- Matte Painting & Rotoscop
- Matchmoving & Tracking
- Lighting & Rendering
- Compositing
- Colour Grade & Correction
- Sound Design & Composition
Who
we are
We’re a studio that makes cool videos and animations. We think every project is a chance to do something great. We like working together to make stuff that makes people think and feel good. But we also like to have fun and spend time with friends and family when we’re not working.
Grant Franck
Creative director
Lucy Wiles
Producer & Manager
Lize-Marie Dreyer
Brand designer & Illustrator
Tayla de Beer
Motion designer & Illustrator
Nick Frost
3D artist & UI designer
Chisom Emeka
3D artist & Motion designer
Rudolf Jansen
TD & Houdini specialist
Lance Theunissen
2D animator & Motion designer
Claire Bowden
Motion designer
Eugene Olsen
TD & Nuke compositor
How
we do it
In our creative realm, flexibility is key. We thrive on dynamic, modular processes that adapt to the unique needs of each project. As multidisciplinary artists, we bring diverse perspectives to the table, allowing us to offer straightforward, honest, and effective solutions. We cut through the complexity to deliver simplicity with impact, ensuring our creations resonate authentically with our audience.
Brief analysis
Research synthesis
Prototyping & testing
Product delivery
Every great project starts with a great brief, at QuiteFranckly we carefully analyze the brief to make sure we are on the same page. We might even recommend certain changes to the brief if we deem it necessary to best deliver the desired outcome.
- Brief analysis
- Brief editing
We then begin the research and planning phase, because every solid execution must have a solid foundation. We develop insights through the collected research material. We then use these insights to derive multiple concepts. We present these concepts for you to select and develop further.
- Desktop research
- Insights
- Concept development
- Concept selection
Once the final concept has been fully developed we we then begin the prototyping phase. This starts with collecting references and developing art direction boards. We then begin ideating visuals based on this direction. These visuals are then further developed into fully-fledged prototypes. Based on feedback this prototype is developed into a final deliverable.
- Art direction development
- Ideation
- Prototyping
- revisions
Once we have developed the final delivery we share all resources and final media created throughout the porject.
- Final media delivery
01
Brief analysis
Every great project starts with a great brief, at QuiteFranckly we carefully analyze the brief to make sure we are on the same page.
We might even recommend certain changes to the brief if we deem it necessary to best deliver the desired outcome.
- Brief analysis
- Brief editing
02
Research synthesis
We then begin the research and planning phase, because every solid execution must have a solid foundation.
We develop insights through the collected research material.
We then use these insights to derive multiple concepts.
We present these concepts for you to select and develop further.
- Desktop research
- Insights
- Concept development
- Concept selection
03
Prototyping & testing
Once the final concept has been fully developed we we then begin the prototyping phase.
This starts with collecting references and developing art direction boards.
We then begin ideating visuals based on this direction.
These visuals are then further developed into fully-fledged prototypes.
Based off feedback this prototype is developed into a final deliverable.
- Art direction
- development
- Ideation
- Prototyping
revisions
04
Product delivery
Once we have developed the final delivery we share all resources and final media created throughout the porject.
- Final media delivery
Why
we do it
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